Hardcore badasses are common enough in video games that you can hardly play through one without bumping into some embodiment of raw testosterone and exaggerated masculinity. After all, unless you find the Final Fantasy X or Metal Gear Solid 2 model of protagonists endearing, you want your hero (or heroine) to be snapping necks and spouting snappy one liners; not whining about their emotional issues while being entirely useless.
Listed below though, are squads badasses, collectives gathered for the shared goal of totally tearing shit up on the battlefield. They’re not all playable and they’re not all even morally good, but rest assured, if you were ever to be sucked into a video game and forced to fight to death like in “Captain N: The Game Master”, these are the guys and gals you would totally want on your side.
Yellow Squadron (Ace Combat 4: Shattered Skies)
When you first start Ace Combat 4, you feel like Maverick from Top Gun, completely untouchable as you shoot down bad guys with your endless supply of heat seeking missiles. However, things quickly change once the Eurasian 156th Tactical Fighter Wing, also known as Yellow Squadron, enter the picture and promptly tear you a new one.
Your wing mates are taken out one by one, and as sirens being to echo in your cockpit to alert you of an enemy missile lock, you suddenly feel a lot less like Maverick and more like Cougar –the pilot who completely loses his shit when a Soviet MiG threatens to blow him out of the sky. Only in this scenario, it’s not some random Russian dicking around –it’s a squadron of elite fighters pilot who are out for blood, and there’s no Tom Cruise around to save you.
Lead by Yellow 13, Yellow Squadron serves as your persistent rival and antagonist throughout the course of the game. Initially they’re responsible for defending Stonehenge, the Eurasian super weapon capable of obliterating any aircraft, but they’re later assigned to protect the homeland at any cost.
Near the end of the war, Yellow 4, Yellow 13′s fiercely loyal wingman is killed, and eventually he and the rest of Yellow Squadron is wiped out after they launch a last ditch effort to counter Mobius Squadron over the skies of their capital city.
Delta Squad (Star Wars: Republic Commandos)
While most consider Stormtroopers as clumsy dimwits who can’t drive a speeder bike or shoot straight with their blaster rifles, the lethal prowess of the white-armored commandos of Delta Squad more than compensate for their visually and mentally impaired brethren.
Boss, Scorch, Fixer and Sev –all clones of the infamous (and recently decapitated) Jengo Fett – are specially trained for operations that inevitably end in huge explosions and lots of death.
In fact, on their first mission, they not only manage to assassinate a member of the Geonosian leadership, but they practically save Republican forces from getting their shit ruined by disabling anti-aircraft batteries, sabotaging a droid factory and single handedly wiping out most of the Separatist forces using little more than blaster fire, team work and the genetic makeup of the deadliest bounty hunter in the galaxy.
Throughout the rest of the game, Delta Squad hops from one planet to the next, smashing faces in with the butts of their blaster rifles and creating so much carnage and mayhem that it makes the Death Star look oddly obsolete in retrospect.
They dismantle droids, blow up bridges, turn Trandoshans into leather shoes, shoot down space ships, and more. At the end of the game though, Sev is separated from the rest of the squad. When the rest of Delta Squad gets ready to gear up and go save their comrade, command orders them to leave him for dead, presumably because they’re sick and tired of four guys making the entire Republican military look like a bunch of pussies.
Next Page: Squad 7, The Turks